The Applications Health, Edmodo and IPhone

In 2007, Steve jobs launch the first iPhone and from that day onwards, they have been making groundbreaking changes to both the business and health world. One company deploying has said “The iPhone is not a game changer, it’s an industry changer. It changes the way how you can interact with your customers and suppliers” (laudon, 2014).

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This statement implies that iPhones don’t only help you to stay in contact with friends and family but it helps to develop and evolves better industries. Apple invented a build in the app on iPhones called Health that makes it easy for consumers to learn about their health and start reaching their goals (Apple, 2018) . The application uses the interaction customers have with their phones to better monitor their medical lives. Apple updated the health app in 2018 to allow patients’ medical records from their various care providers to be easily accessed at any time (ProQuest Central, 2018). Instead of patients having to log in manually to each of their health care providers records, they would have all of their medical records at their fingertips (ProQuest Central, 2018). This is innovative because if you decide to see a different care provider your previous medical information would be available to them and they can use this information to better treat you. The disadvantage of this application is that persons who are not iOS users cannot access these features. A disadvantage can also be if some hacks into an individual’s phone they would also have access to the patient-important medical files and can use the information in a mischievous manner.

This can be unsafe because medical information is very important and in the wrong hands can cause some serious distress. This application is not only a game changer but an industry changer because it is ever evolving and apple is finding new innovative ways to help the health industry and more importantly their consumers’ medical life. Education is the portal to life, it helps individuals to advance and better themselves. A free application called Edmodo would further expand your horizon which is found on iPhones. Edmodo is “a global educational network that connects learners with people and resources to reach their full potential” (edmodo, 2018). Edmodo helps with collaborative learning and can be accessed anywhere. (fryer, 2016) States that 26% of student thought social media would help with work but after the students used the Edmodo application the percentage significantly changed to 80%. The increase shows that Edmodo app really helps the students with collaborative learning (fryer, 2016). The students also said that they liked the fact that teachers could upload lesson resources because being able to check detail to instructions made homework easier (fryer, 2016). Edmodo along with iPhone have impacted the lives of many teachers and student, they have made it easier for teachers to broaden their teaching abilities and gives students access to more specialised experts.

Edmodo is a good way to enhance education, considering that the world is becoming more technology driven. There are some disadvantages. If an individual did not have internet access they would not be able to get any work done and it may take longer to get a response from peers and teachers (Bayne). From the first launch of the iPhone, Apple has made an imprint on both health and education industries and keeps making deviations to this day. The applications Health and Edmodo do show iPhone is making its changes to these industries. Health by allowing customers to access medical records from various care provider and Edmodo by helping with collaborative learning. With these applications and more Apple (iPhone) continues to impact industries around the world.

Bibliography

  1. Apple. (2018). Retrieved October 13, 2018, from Apple.com: https://www.apple.com/ios/health/
  2. Bayne, G. a. (n.d.). gail Alleyne Bayne. Retrieved October 15, 2018, from http://gailalleynebayne.weebly.com/uploads/2/3/5/2/23521060/module_4-asynchronous_communication.pdf
  3. Edmodo. (2018). Retrieved October 15, 2018, from edmodo.com: https://go.edmodo.com/about/
  4. Fryer, l. (2016). Collaborative learning through Edmodo. Teaching Geography; Sheffield, 41(3), 118-119. Retrieved October 15, 2018, from https://ezproxy.cavehill.uwi.edu:3055/docview/1952379239?accountid=45040
  5. Laudon. (2014). ProQuest Central. (2018, April 6). Retrieved October 14, 2018, from uwlinc: https://ezproxy.cavehill.uwi.edu:3055/docview/2022072010/citation/F942284F271E4423PQ/1?accountid=45040
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